Verb Science

Robots, as far as the eye can see!

The Escapist Bulletin 20/02/10

February22

This weeks’ Bulletin is about making better use of a game’s setting;

“How about a tactical FPS depicting a yearlong conflict between the Blue Suns and the Blood Pack, or a Hitman-style game where you play a Drell assassin? Even a turn based strategy where you set up new human colonies is feasible – and potentially quite exciting, if you think back to Eden Prime and Feros – and all because BioWare took the time to build an interesting world.

Read the rest of it here.


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